﻿using System;
using System.Collections.Generic;
using ZyGames.DZPocker.Model;
using ZyGames.Framework.Cache.Generic;
using ZyGames.Framework.Game.Cache;
using ZyGames.Framework.Game.Context;
using ZyGames.Framework.Game.Contract;
using ZyGames.Framework.Game.Contract.Action;
using ZyGames.Framework.Game.Lang;
using ZyGames.Framework.Game.Service;
using System.Linq;
using ZyGames.DZPocker.Bll.Logic;
using ZyGames.DZPocker.Script;
using ZyGames.Framework.Net;
using ZyGames.Framework.Common.Serialization;
using System.Threading;
using ZyGames.DZPocker.Tools;

namespace ZyGames.DZPocker.Script.CsScript.Action
{
	/// <summary>
	/// 时间到玩家被动取消购买保险弹框
	/// </summary>
	public class Action30029 : BaseAction
	{
		private int tableId;
		private int userId;

		private bool result = false;

		private TableData _currentTable;
		private GameUser _currentGameUser;

		public Action30029(HttpGet actionGetter)
			: base((short)ActionType.DZPassivCancelInsurance, actionGetter)
		{
		}
		public override bool GetUrlElement()
		{
			if (httpGet.GetInt("TableId", ref tableId) &&
				httpGet.GetInt("UserId", ref userId))
			{
				return true;
			}
			return false;
		}

		public override bool TakeAction()
		{
			_currentTable = GameRoom.Current.GetTableData(tableId);
			if (_currentTable == null)
			{
				Tool.WriteWarmingLine("消息30029获得房间不存在");
				return false;
			}
			_currentGameUser = GameTable.Current.GetUser(userId);
			if (_currentGameUser == null)
			{
				Tool.WriteWarmingLine("消息30029玩家不存在");
				return false;
			}
			result = true;
			return true;
		}

		public override void BuildPacket()
		{
			this.PushIntoStack(this.result);
			this.PushIntoStack(this.tableId);
		}
	}
}
